>Factions
Factions were ruined as of Oblivion, the faction rank mechanic was carried over to oblivion from morrowind. In morrowind you actually didn't get leader rank if you messed up too many quests on the end to the questline, and becoming leader took a long time and argubly changed very little.
Oblivion actually started the trend of "LOL YOURE NOW LEADER"
Fighters guild questline? Here new recruit, please run around and do these jobs that the average person wont do and deal with this rival faction and now you're leader!
Mages guild? Sorry I must kill myself to make this grand soul gem EX+++ youre the leader now XD, oh and everyone else LOVES necromancy so youre like the only other option anyways :PPPP
Thieves guild? Oh we're down on our luck so we're going to ostracize the other person that wanted to join + youre the only one we're assigning jobs to
Dark Brotehrhood? Wow the all seeing eye of the night mother saw you murder someone no matter where you are in cyrodil, now you're on the track to becoming the leader :3
Skyrim does also do it poorly but it's argubly dickridy to even CONSIDER that;
Companions you're not technically the "leader" and they make it clear they have none, you just join the echelon once you become a WW, though argubly the position of kodlak is that of a leader so w.e., but even then you have to do tons of quests and recover wuthrag
Thieves Guild has you still doing TONS of side jobs, and you're not ackolowedged as leader until you do like 3 quests in each hold and their special quest, argubly between all of skyrim and oblivion the skyrim thieves guild has the most work to become leader
Dark Brotherhood has the shilled listener shit same as Oblivion, but due to how darkbrotherhood works its whatever
College of Winterhold is pretty shittily done all together
Neither do it well and are just shadows of how Morrowind did it, it's non issue
>I don't like the skyrim cities, it seems like everyone has a problem and they're way too one note. In Oblivion, some cities have problems, others hust don't and are just thriving normal cities which is way more realistic imo.
Oblivion cities are quite literally empty and are usually disconnected from the regions or races
Argubly you can say skyrim regions/main holds are one note but those introductions really show you the regions even if you do have to ride the bethesda train
Solitude is full of prosperity and imperialism, not corrupt but beholden to the war and import
Winterhold is a shadow of its former self with only the college propping it up
Riften is a den of corruption and thievery even reaching far outside of the hold itself
Markath is one of the most well done regions if anything with the forswarn still propogating themselves and the cyridia mine quest showing that off