demon's souls prototype presentation for gameshare iv
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Friday, August 7, 2026
Saturday, August 8, 2026
We beat big walk
1 more session for true 100%
Ending of the game is peak
you'd like this game Fire
you should get train chat to play
I'm sure you could rope Dialga + Porygon into it
Its a really good game
who won the most points
Polu is the only one who got points, since he was host
I played every session and saw maybe 25% of the game this is for sure a "replay eventually" game
I'm really surprised they didn't add a way to throw/push people
even if it was an item and not just model physics
I'm not interested in playing with <4 players, but I am curious how some of the puzzles get scaled down for the 2 or 3-player versions
lol true
some of the ones we did in 4+ mode, were just barely doable with 2, and were hard with 3
so I'm hoping they don't make everything easier, and only scale the ones that explicitly need 4 by compacting the rooms or w/e
that's what they do though
afaik there are 3 versions of every puzzle
the 2-player, 3-player, and 4+ player varients
I'm just wondering if some of the ones are the same for all 3
because I think it would be lame if the 2-player version of, say the timer launch puzzle
launched it 2ft instead of 20ft
I thinks its only some puzzles that change
we for sure found 2 and 3 player puzzles
