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Friday, August 7, 2026
Replying to Spooky Phijkchu #spooky.131 I'm good to start at 8:30 PM tonight like we did before
8:30 PM sounds good to me
The learning curve isn't bad
It's true!
I watched you play archipelago that one time
demon's souls prototype presentation for gameshare iv
www.youtube.com
Saturday, August 8, 2026
We beat big walk
1 more session for true 100%
Ending of the game is peak
you'd like this game Fire
you should get train chat to play
I'm sure you could rope Dialga + Porygon into it
Its a really good game
who won the most points
Polu is the only one who got points, since he was host
I played every session and saw maybe 25% of the game this is for sure a "replay eventually" game
I'm really surprised they didn't add a way to throw/push people
even if it was an item and not just model physics
I'm not interested in playing with <4 players, but I am curious how some of the puzzles get scaled down for the 2 or 3-player versions
