is still insane to me
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Monday, September 15, 2025
I think the parts of the bethesda engine everyone likes and associates with something being a "bethesda games" would be possible to recreate in another in-house engine, but the more we've talked about this, the more I've realized there really is a short list of things that their engine needs to be able to do that it can't currently
and Starfields definitely a bad game to look at in that regard, since the entire space part of the game is just so completely phone'd in on top of being difficult to make work in their engine
Replying to Dane #princelydone how do you know so much about all this?
insert Terry Davis quote
You can infact hit them with your car
I can't beleive the final mission in Silksong is to kill the Jews
I could get higher on juggle, once I figured out the trick
Tuesday, September 16, 2025
I'm not finished yet (~90%), so I'm waiting to longpost
But Silksong is not nearly as good as Hollow Knight, and I think people will be a lot less charitable to it after the hype window wears off
it's still the best metroidvania to come out since HK, which.... might say something about the genre
I see people arguing about the "difficulty"
and debating that
Replying to Spooky Phijkchu #spooky.131 it's still the best metroidvania to come out since HK, which.... might say something about the genre (edited)
I refuse. I think Nine Sols is a much better game. Though maybe not specifically a better metroidvania because it has weaker exploration, but the combat is much more fun.
but not about the game as a whole (maybe they are, I've been wanting to finish to really dig in after all)
100%
But I was told it would be the game of all time that would end gaming
I can see the seams of Silksong really clearly too, I'm sure there was a different direction they were going before this became HK 1.5
Replying to Phijkchu_Pikachu #klombak But I was told it would be the game of all time that would end gaming
I'm actually lying to convince people here not to play it. It secretly is the greatest game to ever come out. There will never be a game as great as Silksong again. We have peaked as a species. We may as well go extinct now.
Maybe someday I will play hollowknight and then silksong then I can know if you are lying or not
odds of that seem low though
The Youtube bait people will start saying it's a bad game at some point, which it's not
but I do hate this is all we're going to get from metroidvanias until the end of time
Spooky whow as the animal well guy, I feel like he is playing this game
Replying to Spooky Phijkchu #spooky.131 I can see the seams of Silksong really clearly too, I'm sure there was a different direction they were going before this became HK 1.5
Curious on this. How do you think it changed exactly? I was moreso under the impression that Hornet was just going to be added DLC to run around Hollownest and they decided to add an entire new game instead.
just a hunch
I think it is true they at some point decided to take Hornet and make a standalone game, rather then put her in the original game
and I think originally that was due to her height
which is funny, because in the end for the version we got
they made her shorter again, and could have just put her in the 1st game
I think once they decided they were making a standalone game, they may have gone in different directions with it
my complete guess is they were doing multiple characters, and condensed it down to just Hornet in the end
But I also feel strongly that the plan they had for the world changed
the version of silksong also feels like a first pass at combining a lot of stuff, and was only lightly playtested
So I'd bet ~2 years was when they pivoted back to this being the base Hollow Knight formula for the whole game
The 3 act structure thing also does not feel good or complete
Replying to Spooky Phijkchu #spooky.131 the version of silksong also feels like a first pass at combining a lot of stuff, and was only lightly playtested
I definitely agree that certain areas don't feel playtested. Not really surprising with such a small team. I can imagine it's very easy to be SO used to a game that you don't know what a new player will do or experience.
The strongest part of the game in terms of world/level design were the first 4-5 areas in act 1
the quest system also
is just weird
the rosery economy is weird
the shard economy is bad design (seperate issue)
Pika
for you as a 3rd party
how many MMO quests do you think are in this game
would you guess
Replying to Spooky Phijkchu #spooky.131 the shard economy is bad design (seperate issue)
Well yes, I don't even know how a single person could have thought this was a good idea.
I kept thinking "these quests are so bad, there's no way these aren't dynamic quests"
at multiple points
there are ~10 "sniff the cumstain and follow the smoke"
there are ~20 "kill 0/15 rats and bring me their pelts"
there are ~7 delivery/escort quests
nor do I
you were wrong about the mushrooms, but that's all
Replying to Spooky Phijkchu #spooky.131 there are ~10 "sniff the cumstain and follow the smoke" there are ~20 "kill 0/15 rats and bring me their pelts" there are ~7 delivery/escort quests
Also the quest I couldn't be bothered to do: Go kill about 30 enemies total with specific tools.
yeah FUCK that one
poorly explained too
Replying to Spooky Phijkchu #spooky.131 you were wrong about the mushrooms, but that's all
Are you gonna be as adamant about this one as your DS3 head canon
