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Thursday, April 23, 2026
Pragmata's a pretty good game
Can probably blitz the game quite fast if you skip story/extras
I'm tempted to do a speed-lunatic run
100%ing it took ~15 hours
I sort of think it should be doable in ~3 hours without skips/tech, idk if Polu thinks that's absurd or not
Friday, April 24, 2026
japanese_ja] 令呪で縛らないから
[english_en] i will NEVER be victimized under fascism again
[korean_sa] 영주로 묶인 관계가 아니니까
[spanish_la] No te ataré con un Sello de Mando
[french_fr] J'vais pas te lier avec un Sceau de Commandement
[german_de] Ich binde dich nicht mit 'nem Command Spell
[italian_it] Non ti legherò con un Sigillo di Comando
[portuguese_ptbr] Não vou te prender com Selo de Comando
[russian_ru] Не связываю себя мантрамиYep, it's BAD
I was thinking about getting it last night, before seeing the
I do get annoyed at people who see something like this and take it to the extreme of the other side and say nothing should ever be localized. I think localization is important to a degree unless you expect your audience to understand Japanese idioms are such. It's a fine line though for sure.
Replying to TinyBomby #tinybomby I do get annoyed at people who see something like this and take it to the extreme of the other side and say nothing should ever be localized. I think localization is important to a degree unless you expect your audience to understand Japanese idioms are such. It's a fine line though for sure.
I would rather deal with things not being localized than deal with inserted politcal zealotry
I saw someone say something interesting regarding lozalization which is that anyone who is good at it is working professionally as a translator for important topics and politics and such, not working on small games like this, so the only ones left are ones who aren't good or have an agenda.
Replying to TinyBomby #tinybomby I do get annoyed at people who see something like this and take it to the extreme of the other side and say nothing should ever be localized. I think localization is important to a degree unless you expect your audience to understand Japanese idioms are such. It's a fine line though for sure.
I think it depends on the work a bit too.
If it is a work made to specifically represent a culture from an era- you shouldn't localize something to the internet from the western era.
If the game is a complete package, anime references and game references that a lot of westerners might not know-
why should you make it "anime reference + localized japanese meme" instead if just doing "anime reference + Japanese meme"
A lot of niconico stuff from that time is actually well known by weebs. If it is game meant to portray that era, then it's not their job to localize it for another audience- its to portray it in a way that captures that energy
Replying to taxes #tzfi I think it depends on the work a bit too. If it is a work made to specifically represent a culture from an era- you shouldn't localize something to the internet from the western era. If the game is a complete package, anime references and game references that a lot of westerners might not know- why should you make it "anime reference + localized japanese meme" instead if just doing "anime reference + Japanese meme" A lot of niconico stuff from that time is actually well known by weebs. If it is game meant to portray that era, then it's not their job to localize it for another audience- its to portray it in a way that captures that energy
Yeah that's pretty fair for this game in particular. I saw someone else make an argument for some VN, I forget which, where the characters make a lot of 2chan references and the translators changed them to 4chan references so that the same feeling woud come across without having to understand specific 2chan memes.
