games
Jump to date
Monday, June 17, 2024
another shitty indie//AA studio has closed
their big recent game was Alone in the Dark (released 3 months ago)
sold ~100k copies
Leg, what year did Hytale 'start' development?
I'm not an expert, but this is also something I think I see from every C# game
to the point I assume it's what Indians doing C# tutorials just tell people to do
Replying to taxes #tzfi Instead of having each component with its own internal update logic, we have systems which match entities with defined sets of components and act upon them
oh, I misunderstood the component system
ok, this is funy
GitHub - SanderMertens/flecs: A fast entity component system (ECS) ...
A fast entity component system (ECS) for C & C++. Contribute to SanderMertens/flecs development by creating an account on GitHub.
github.comthis is the system they're using
scroll down to see all the featured projects using it
Max, I'll be completely honest
I think I either don't understand the line between this and something just being object-orientated, or the line's really blurry
that's probably good, because this seems really striaghtforward
here's the github demo
"oh shit, it's been 6 months since our last blog post, push something beneign out about our engine"
Replying to Spooky Phijkchu #spooky.131 "oh shit, it's been 6 months since our last blog post, push something beneign out about our engine"
i assume its this
I think they could make an interesting devlog series, about actual gamedev, without having to show code or progress
