oh I just saw, they also launched on xbrox and PS5, so my numbers don't consider that
so maybe 180k sales and ~$3M pre-cut
games
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Friday, June 14, 2024
PhijkchuGames:
2 Artists
1 Writer
1.5 Programmers
0.5 Musicians
1 Real-life model
9 Voice actors
Galvanic Games (@galvanicgames)
Don't Starve Together x Wizard with a Gun Crossover Now Available! Owners of Don't Starve Together automatically get a free update to Wizard with a Gun adding a collection of stylish outfits on the same platform!
fxtwitter.com
Tango Gameworks employee shares pictures from the Xbox studio’s fin...
The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors…
www.videogameschronicle.com
Takeo Kido (@KidTak)
ピザじゃぁーー 食え食えーーー
fxtwitter.comReplying to reorruatrnte #toughbrook PhijkchuGames:2 Artists 1 Writer 1.5 Programmers 0.5 Musicians 1 Real-life model 9 Voice actors
i hoep i get a cameo
Saturday, June 15, 2024
Bucky | Palworld (@Bucky_cm) on X
Heartbreaking Wizard with a Gun was one of the best indies of 2023. An absolute gem of a game! Super slick, great OST, gameplay loop is engaging, great character & world design and just very cool vibes… I’m sorry to all the folks at Galvanic Games. You deserved so much more…
twitter.comMonday, June 17, 2024
another shitty indie//AA studio has closed
their big recent game was Alone in the Dark (released 3 months ago)
sold ~100k copies
Leg, what year did Hytale 'start' development?
I'm not an expert, but this is also something I think I see from every C# game
to the point I assume it's what Indians doing C# tutorials just tell people to do
Replying to taxes #tzfi Instead of having each component with its own internal update logic, we have systems which match entities with defined sets of components and act upon them
oh, I misunderstood the component system
ok, this is funy
GitHub - SanderMertens/flecs: A fast entity component system (ECS) ...
A fast entity component system (ECS) for C & C++. Contribute to SanderMertens/flecs development by creating an account on GitHub.
github.comthis is the system they're using
scroll down to see all the featured projects using it
Max, I'll be completely honest
I think I either don't understand the line between this and something just being object-orientated, or the line's really blurry
that's probably good, because this seems really striaghtforward
