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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
Members
712
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1,098,506
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43

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Spooky Phijkchu games
I think the biggest problem (playing and watching you play) some combo of the map being what it is, and the overall game aesthetic, makes it really easy to miss rooms and know where to return to
Phijkchu_Pikachu games
anyways this is going to win indie of the year or something at the game awards and it either will deserve it because nothing else came out, or it will win when it shouldn't
Spooky Phijkchu games
There's more postcredits than I initially thought, not a lot more, but the game overall (4-5 hours for 1st credit roll) it's probably more like 10-12 hours long total rather than 6-8 like I said last night there's also a couple tiers of speedrun and zero-death achievements baked into the game too, that ig might be replay value worthy

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