like insane my fighter can hit twice for 9-30~ damage and has a chance to do some special effects... OR i can just blast 8d6 +50% +2d4 in an aoe every turn
Martials are theoretically better in this game because they encourage the prolonged adventuring day, but I guess you can just keep long resting anyways
Either way I’m having fun trying to minimize long resting so my martials are doing pretty good; although that’s also partly due to fear of bricking a quest by long resting