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<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.

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Phijkchu_Pikachu lfg
if the challenge mode was somehow significantly different than what was previously used, I can consider the challenge mode a sequel to previous challenge modes, if we are to take modes as individual components of the game.
taxes lfg
The game of smash, is a fighting game, the mode of "story" is another way to meet the means of the main selling point the fighting, the story mode is an addition, it is not the main focus of the game. It's no different than a side mode, because IT IS A SIDE MODE. Compare the button size for example.
taxes lfg
Fire emblem you can argue there are two main points, the story and gameplay. While the game-play may be similar, the game is FILLED with new story, it being 100% different.
taxes lfg
In Smash, the story is not the main point is not the story. The story mode is nothing more than a mode. It being there or not being there is not a MAJOR CHANGE. It is the addiction of something to the MAIN PLATTER

This archive is read-only — captured July 2020

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