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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
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Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43

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Raina rawb
Replying to Mnemotoad #mnemotoad
Who else saw the first signs that something was wrong with the Unforgotten Quest thing? I think that much money at once was when the drug habit started
Now I was just a child during the Uquest era, but from what I remember and have looked back on it seemed like a good solid project for like the first few months after the kickstarter than he went radio silent like 6 months-1 year into development for way too long and that was the bigger red flag.
Raina rawb
I mean indie devs have done way more with way less so him doing a side scroller rpg didnt with I think 100k or whatever behind him sounds really reasonable
Mnemotoad rawb
Replying to Raina #rainavaloa
Now I was just a child during the Uquest era, but from what I remember and have looked back on it seemed like a good solid project for like the first few months after the kickstarter than he went radio silent like 6 months-1 year into development for way too long and that was the bigger red flag.
That is what I was referring to just because of how long the silence was
Spooky Phijkchu rawb
imo, the thing that doomed UQ even before the divorce was that he wasn't happy with the foundation he built for the game, and remade the codebase/engine at least 3 times in that initial year
Spooky Phijkchu rawb
and Rob was posting near-daily on the Urealms forum, that's where the game discussion was taking place, not on Kickstarter (Rob SUCKS at doing blog posts for Kickstarter/Patreon/etc.)
Spooky Phijkchu rawb
his argument was that he needed to continue doing video content to stay relevent on the internet and mantain his fanbase, so he put a lot of time into doing TwoPlayer, Pokemon, and DvZ
Raina rawb
Replying to Spooky Phijkchu #spooky.131
his argument was that he needed to continue doing video content to stay relevent on the internet and mantain his fanbase, so he put a lot of time into doing TwoPlayer, Pokemon, and DvZ
Yeahhhhh I mean this makes sense especially after the money was gone and I dont think any of it was left after the first 2-3 years.
Spooky Phijkchu rawb
Replying to Raina #rainavaloa
Yeahhhhh I mean this makes sense especially after the money was gone and I dont think any of it was left after the first 2-3 years. (edited)
yup, I think he burned through that money incredibly quickly
Raina rawb
Replying to Spooky Phijkchu #spooky.131
I mean, Maplestory is kind of what I'm thinking of in that regard, you're not dropping AoE totems and doing advanced kiting
your either doing mindless grinding in circles or advance movement and combos on bosses
Raina rawb
Yeah I think he had alot of Secondary and Tertiary ideas for the gameplay and not a primary idea to bring it all in line or decide what to cut
Spooky Phijkchu rawb
Had Tom stayed (or if he got help from the community) early on, not that I think he'd have been successful, but he might have made more headway on actually building some foundational system that was good
Spooky Phijkchu rawb
Rob was really positive about it though, which is why I think people were willing to give him a chance with it, community felt like if nothing else it was going to be fun to see him develop this for a couple years

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