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Neon Genesis Phijkchu

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July 17, 2020 – Present
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Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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taxes nintendo
I think Mauvier and Zephia are interesting despite everything the issue is mostly the fact it's important character+two retainers slop
Spooky Phijkchu nintendo
I'm really inconsistent on this I hate localization, full stop. But we've lost that fight and changing lines about what food some character was cooking in their support doesn't bother me that much
Spooky Phijkchu nintendo
Other Eastern RPGs do so much more, that it's surprising FE is still so old school I feel like you can do a good SRPG story without having to re-invent the systems maybe asking for good story and good characters together is a little more rare, but it's not beyond them
TinyBomby nintendo
Replying to taxes #tzfi
but its not nearly as panned as engage which has none of the plotholes or random fucking MAGIC CHAIR THAT REVEALS THE EVIL MAN
I do like the magic chair. That's actually hilarious. What if he just doesn't sit in it!
TinyBomby nintendo
Replying to taxes #tzfi
I think Mauvier and Zephia are interesting despite everything the issue is mostly the fact it's important character+two retainers slop
Also, I didn't respond to this, but I really hate the retainer thing. I pretty much never end up caring about the retainers. They're usually non-characters compared to their lord.
taxes nintendo
if youre taking the story that goes YOU ARE THE FIRE EMBLEM!!! seriously and holding it to the same level as three houses, youre just a tourist
taxes nintendo
Replying to TinyBomby #tinybomby
Also, I didn't respond to this, but I really hate the retainer thing. I pretty much never end up caring about the retainers. They're usually non-characters compared to their lord.
blame fates for this
legorhin nintendo
Replying to TinyBomby #tinybomby
I just didn't like the demo, idk, couldn't get into it
I don't think the demo would be able to get to the real draw of the combat to me, which is full customization of your individual squads' auto-battle algorithms

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