Replying to ChivesKirk #chiveskirk Like what you want, but the things I dislike the most in FE games are a lack of game balance and heavily encouraged grinding first, ambush spawns second, and bad story third.
the exp curve in sacred stones is fine without the tower or creature spawns
in awakening and fates the exp curve works in such a way where paralogues can put you ahead of the current chapter--but since the games are designed for you to use child units, the exp is plentiful enough where you can use a lot of units without fear of missing out on exp requirements
