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Wednesday, April 20, 2022
that's the ONLY way to implement difficulty
appak
name one dev who'se actually designed multiple intended experiences
I well designed game should be beatable first try if you understand the mechanics
rather than just tweaking the numbers
fire emblem has more enemies on harder difficulties
and in different locations sometimes
Replying to Phijkchu_Pikachu #klombak I well designed game should be beatable first try if you understand the mechanics
disagree
but a lot of it is just bigger numbers
why do you disagree bopit
Replying to Spooky Phijkchu #spooky.131 name one dev who'se actually designed multiple intended experiences
Are we counting MMO dungeons & raids?
do you think you should die to every fight first before you can do it
because they are hard and you have not mastered the mechanics, or because you literally cannot beat it because it does unpredicatable things?
because I am saying the latter is retarded
Suppose you know literally every mechanic perfectly, just not boss attack patterns. I think you should be able to beat the boss
it should not do things that are unreasonable
thats retarded
and why darksouls is bad
fire emblem is actually a well thought out game
is the difference
Replying to Phijkchu_Pikachu #klombak and why darksouls is bad
Bopit's giving a semi-bad take there, imo, but then again I grew up playing D&D with DMs who had you enter every room like a SWAT team, searching the ceilings for Lurkers Above and the floor for Trappers
I am not saying you shouldn't die first try, I am saying in the hypothetical world where you have literally mastered all the mechanics the game has to offer before fighting a boss for the first time, you should be able to beat it
Does dark souls not have fake out attacks?
that are not clear what they are going to do
