also health >>>>>>>>> all
games
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Thursday, December 17, 2020
I'm not spending 1/3 of a healthkit on a grenade
good to know
on uh, normal/hard
the fact you don't get healed
or get healthkits
idk how you're supposed to do it
the easy heal between stages is like the free kits you get in L4D
without those though, I think this game would be brutal
even when you know the maps better
wait, I missed this news
Riot Games poached all the ex-Wow devs from Blizzard
to make a League MMO
I have news! My recent job at Riot has been to help develop the League universe, which we’re going to need! Because it is time. My new job is to kick off a big (some might say massive) game that many of you, and many Rioters, have been asking us to create. PS We’re hiring
@taxes
welp
Friday, December 18, 2020
there will be a yearly $30 expansion pass
plus in-game skins and stuff
But people are pointing out that's exactly what the devs did with Evolve, but they went F2P after 6 months
Well it's Turtle Rock, it's literally the guys who made L4D1
Then they did Evolve and Deep Rock Galactic after leaving Valve
I was wrong, I guess they weren't the deep rock galactic guys
Dialga posted it earlier, I wouldn't be surprised in Microsoft/xboox does the same
the game doesn't run on the old consoles, by any reasonable standards
you've seen the clips, idk how the console version got past QA
I mean, I'll defend the game itself as being fun
But it launched in a terrible state, literally unplayable on last gen consoles and runs like hot garbage on PC and PS5
I'm just glad they didn't blame Corona
that's the biggest cop-out
to be fair, I haven't been closely following their PR machine, so maybe it came up
but with all the launch issues, they haven't been pushing that narrative from what I've seen
I'm not sure when the point of no return was for the game
back in June/July maybe?
the ~3 week delay from Novmeber to December is trivial in the grand scheme of things
lol
once they turned on the big marketing machine though, they were locked into the release date for Holiday 2020
I'd love to hear when that was
People have been tearing apart the code, it's pretty clear the game we got was started in 2016/2017 or at least the core engine work was done then
so before that, whatever they had was scrapped
or had to change engine or something
The game has sold 15M copies during launch week
and as much as people claim consoles are an important market and whatnot
the majority of sales were PC
(slim majority mind you)
That's the most copies sold since GTAV's launch,
For first month sales:
GTAV - 23M,
RdR2 - 15M
Animal Crossing NH - 14M
Diablo 3 - 12M
Skyrim - 10M
It's amazing how much Cyberpunk has sold
unprecedented
all these companies should be more relaxed with refunds in general, especially for AAA games
Steam's blanket 2 hour refund window is pretty good, and usually they just let you refund even past that time limit
From what I've seen from consoles though, there's no automatic process
people have to email support and beg
that's a good point, I'm quick to forget that
I'm sure they could remotely kill the license tied to the disc too
Cyberpunk 2077: To ensure that every player can get the experience they expect on Xbox, we will be expanding our existing refund policy to offer full refunds to anyone who purchased Cyberpunk 2077 digitally from the Microsoft Store, until further notice. https://t.co/04TcniwVzy
microsoft does indeed follow playstation and offers refunds
>being able to play it to completion
>its the console version
