games
Jump to date
Wednesday, February 18, 2026
After Dispatch did as well as it did
we're going to see more of this subgenre
if this new LiS game wasn't almost already done, I bet they would have just put it on rails
Thursday, February 19, 2026
I'm still mad at FromSoft for the meh Nightreign DLC they released
gives me more confidence that they might do a better job supporting the Nintendo game they're making, now that they've learned what not to do for post-launch support
Replying to taxes #tzfi i believe the default rando (non archipelago) just makes the cinders behind the bosses but yeah if you rando those it can be up to 6, 7 if you include the doll but doll technically can not be required
if cinders are behind the bosses, you need basin and doll for sure
DS1 isnt much better but i think having more otpions of where to go lends itself to being better. and thiefs key is fuun as an item}
but you need like the archives key, thiefs key/the key to go down, artorias ring (maybe)... and lordvessel
if you dont get lordvessel (almost everyone plays with early lordvessel or cheaty TPing lol) then you walk everywhere though so...
the most amount of adjusting that can happen is thiefs key letting you do what you can do int he base game
Replying to taxes #tzfi i judge the value of a randomizer off of how much you can adjust and how much the game ACTUALLY changes off of key items being mixed DS3 just "tkaes more time" You can't do anything "out of order" that you couldn't before
this is why zelda games are the peak of randos due to the plethora of keys and how items uunlock items in almost every area
