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Thursday, January 15, 2026
The Pickaxes Place Torches
Makes all pickaxes place torches by right clicking when having torches selected in the utility slot 19.7K Downloads | Mods
www.curseforge.comhere's a texture pack example, so texture swapping to minecraft is feasible at least
https://www.curseforge.com/hytale/mods/hythful
Friday, January 16, 2026
Saturday, January 17, 2026
Hytale Patch Notes - Update 1
hytale.com
Late game Pathologic 3 is so buggy
Even by Russian Eurojank standards
He's fixed a lot of it, there have been 6 pretty sizable hotfixes
and days 1-8 are (more) stable because they've been finished for years
it's just the very endgame that is a mix of buggy due to the nature of things having 10,000 different cascading triggers from prior days
and the general "these days were the least tested"
I think I'll finish it tonight, I'm really close
easily the best version of the Pathologic story
biggest misstep was not voicing everything, which is weird because I'm usually in the camp that prefers the unvoiced text blocks
There's a small fundamental (but ignorable) problem with the time travel, that the game almost needs a 2nd version of all dialogue
a surprising amount of the game gets updated time travel dialogue, which works also different from 4th wall dialogue
tbf, I don't think anyone but you or me care about Pathologic in the first place
but yeah
Replying to Spooky Phijkchu #spooky.131 There's a small fundamental (but ignorable) problem with the time travel, that the game almost needs a 2nd version of all dialogue a surprising amount of the game gets updated time travel dialogue, which works also different from 4th wall dialogue
I've had a dialogue system in my head for a long time, which I've been told was actually done once before in some retro game
But rather than having Mass Effect/Bioware style dialogue menus with 1-5 options, every dialogue should be linear
You influence the game by picking a character disposition to have at any given time, or when interreacting with a particular character
For Pathologic it could also play off the mania/apathy bar
Because in all games with dialogue options (Bethesda and NuObsidian are most guilty of this) you can tell they have a few different character archetypes they are already writing for
In Pathologic, you basically need to decide whether your character is skeptical or not, and whether he is manic or apathetic
Replying to taxes #tzfi the plot twist of oh two kids were just playing with toys mourning a loss... BUT ACTUALLY THEY'RE ALSO SENTIENT AND THE KIDS DONT HAVE CONTROL
I'd be curious if they actually do the Changeling route still at this point
I get that Pathologic is his 1 story
but I feel like mechanically you can't go back after introducing a time mechanic like this
I managed to skip a day altogether
The game was not happy about that lol
Sunday, January 18, 2026
