lmao
games
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Tuesday, December 31, 2024
I'm sorry
glad you know who that is
makes it hit harder
I can only imagine how bad that video is
Pirate and Rusp do not have that kind of autsim
play daibanchou by alicesoft
PHIJKCHU games would need its euro branch headed by fire to make that
I have played eu4 before...
Dane don't you have a helldivers game to get kicked from
media.tenor.com
Thursday, January 2, 2025
nice
Friday, January 3, 2025
notch (@notch) on X
@JohnnyS89206078 I basically announced minecraft 2. I thought that maybe people ACTUALLY do want me to make another game that's super similar to the first one, and I'm loving working on games again. I don't super duper care exactly which game I make first (or even if I make more), but I do know
twitter.com
notch (@notch) on X
Honest and legitimate request for feedback for once: The new game I'm passionately working on is currently set to be a traditional roguelike (i.e. ADOM, nethack, etc) mixed with a tile based first person dungeon crawler (ie Legend of Grimrock (esp 2), Eye of the Beholder) But
twitter.comHonestly, if notch made minecraft but similar to old minecraft, I'd play it
I hate modern minecraft
I'd buy any game Notch made, mostly just out of curiosity
Yeah
same
I don't think he has a killer mechanic figured out
the last few games he's worked on/teased including the button and lever one
I had to look up the exact name
0x10c, his first spaceship game thing
idk if he ever had a core mechanic for that
he had a built a bunch of neat systems, but I don't think there was ever a 'game' there
I have nothing against notch, but I feel this way about any dev who vagueposts about wanting to make games on Twitter
just make something
people like progress pics, people like game modules, people like novel mechanics
lol
Saturday, January 4, 2025
Wario64 (@Wario64) on X
Street Fighter 6 Ultimate Edition (Steam) $4.49 at GameThor w/ code GT10US https://t.co/ZCkr3hnR7T #ad
twitter.comuh, I think that's a big enough deal that all the multi-game YouTubers will get back into Rust
amazing how they're doing that thing, that all the other successful small-studio games never seem to be able to do
updating their game
easily, no big games are out, huge new influx of players, hype update
they'll be in the 300k-400k range for sure
it's objectively a really uninteresting game to play if you don't have retarded amounts of time to sink into it
