Replying to Phijkchu_Pikachu #klombak That is easy, you just say "no deaddog, we do not want to play the new activities"
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cactooq (@cactoos_) on X
[1/24] ⚠️IMPORTANT⚠️ MINECRAFT PLAYERS PLEASE READ FOR YOUR OWN SAFETY!! there's a scam going around on Minecraft that's dangerous and genuinely convincing to some! i unfortunately fell victim to it, and once i realized what was going on, it was too late. More info down below👇
twitter.comMonday, April 8, 2024
THIS IS HUGE: New Gameplay Shows Updated Manor Lords BATTLES!
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Tuesday, April 9, 2024
notch (@notch) on X
Ended up spending the day implementing free movement to compare to the tile based movement I had before. It's 10:06 pm and I'm still at the office, I'll decide if I like it or not tomorrow. Feel free to shout feedback at me if you feel strongly either way.
twitter.com
notch (@notch) on X
@EminBaskal It's a dungeon crawler with no major horror elements planned. The level is randomly generated chaos right now with zero logic, but even without that, the scale is intentionally a bit off for Mood(tm). Compare to this screenshot of Dungeon Master 2, one of my inspirations:
twitter.commaking a game based off of a dungeon crawler from 1990 something that had the dungeon view in the bottom left corner of the screen?
notch is clearly ripping phijkchugames off
You'd have to play with dane
not saying which side that arguement leans
It's got a slow update cadence, so (like all other games we like) you'll be frustrated after a couple months that they still haven't added vehicles
lol
One of the devs on twitter keeps talking about how the game is inherently left leaning and about how socialism is correct
Nothing to do with the game though
also might not be a dev, might just be a community manager
If it was the sweet spot range of 10-20 and everyone else in the server was playing it, I would've considered
it's mostly the updates ngl, the game's a lot of fun but it feels like it could be a lot bigger
progression is battlepass based, but it feels like Halo did when we played and the actual unlocks weren't that interesting
it's also smaller than I think you'd expect, squads of 4 make it feel like much more of a co-op game than you might expect
despite all the "massive multiplayer" out-of-game features it has
not very
I think it's a lot of fun to play, it'll either click or it won't though
I wouldn't call it a "horde game" either like some people do, mobs are definitely wave based but in a way more similar to RoR2
which also kinda makes sense, given they talk a lot about their game orchestrator like L4D/RoR/Rimworld also use as a selling point
might as well try it
and just return it if it's zero fun for you without also bullying Polu into getting it
It's not a tradtional MP game, which is the only reason I don't feel that way really
Just have Polu drag you back to play The Finals
I'd play games with you and Polu, but its hard to find 3 player games that mesh well with our dynamics
I think it's one of the best recent shooters
But it's not that high of a bar
I liked tribes 3 but it is super unfinished
I really, really want Bungie to stop delaying Marathon
I think thats the only FPS I've played recently
That's the next shooter I'm excited about at all
@Dane what fps games do Euros play?
helldivers 2
Oh God, XDefiant
