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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43

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legorhin games
Replying to legorhin #jazardly
looks like the Wind Waker randomizer for archipelago has plenty of features already
the updates are very frequent with this too so I could see this getting feature complete in a couple months
legorhin games
@Phijkchu_Cynnydaquil if you want to do MQ dungeons you should test that the randomizer properly handles them because I was able to generate without pointing to a MQ rom
Phijkchu_Pikachu games
Replying to legorhin #jazardly
looks like the Wind Waker randomizer for archipelago has plenty of features already
Good thing Max is coming back 2 Saturday's ago. She was dropping hints she wanted to do WW rando a few months back
  • 1
Polar_ games
Ah OK, it reminded me of an old GDQ run that I imagine is the same thing. It was Super Metroid/ALttP . Very cool, are you all choosing a game to run?
legorhin games
Replying to Polar_ #polar_
Ah OK, I see so the collectibles are simply tied across games instead
your mario 64 star for killing king bobomb could be the master sword
legorhin games
I found a series of videos explaining all the hard logic techniques in Awakening so if I ever run out of checks I'll try to sequence break
Phijkchu_Cynnydaquil games
Replying to Polar_ #polar_
Yea I used to really enjoy OoT runs, MM is fun too but I've only really watched Enop run it
You should watch zfg do mm randomizers then, he gets to show off a lot of variety in tricks cause he plays no logic
Polar_ games
Replying to Phijkchu_Cynnydaquil #vinnyg
You should watch zfg do mm randomizers then, he gets to show off a lot of variety in tricks cause he plays no logic
Haven't watched him in forever, but it sounds cool I'll check it out
legorhin games
hard seems pretty reasonable but of course they are in hard because the tricks are not obvious and make use of some minor glitches

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