Gent Jun 30, 2018 4:03 AM bot 0 Classes have what's known as "archetypes", which are basically different takes on a class 0
Gent Jun 30, 2018 4:03 AM bot 0 Like if you want a character that fights with his fists, there's a fighter archetype called "brawler" 0
Gent Jun 30, 2018 4:04 AM bot 0 It's because we started this out by just fucking around with the dice command 0
Gent Jun 30, 2018 4:07 AM bot 0 Like going into situations where you can't just run in with a battleaxe 0
Gent Jun 30, 2018 4:08 AM bot 0 It'd be situations where weapons would have to be well concealed so no one suspects you 0
Rusp Jun 30, 2018 4:08 AM bot 0 man, if we do another one of these things I should look into the classes 0
Gent Jun 30, 2018 4:13 AM bot 0 You know, I was kind of hoping to get to be a player a few times, watching how other gms do their thing, before I actually tried doing this myself 0
Rusp Jun 30, 2018 4:15 AM bot 0 I would GM but is probably get too attached to the characters and would try not to kill them 0
Gent Jun 30, 2018 4:16 AM bot 0 Max and umbreon would be sitting around for hours, just watching you roll 0
Gent Jun 30, 2018 4:18 AM bot 0 Ya got the one guy who's really stealthy, and every encounter either ends up with him being screwed because he can't use stealth or him being the only important guy 0
Rusp Jun 30, 2018 4:26 AM bot 0 can I add some INT to my character if find a wizard to turn me white 0