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lfg

<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.

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taxes lfg
Smash 4 had 58 characters, they reused those characters models attacks and assumingly animations, maybe tweaking values, making it be 16 characters that had too be animated and etc. Smash 4 had 55 stages, they made around 50 more for ultimate then. Add on adding "stickers" back. Add on small balance changes. Add on a "story mode". 16 "new "characters MADE. 50~ stages Stickers Story mode Small gameplay tweaks and visual additions Useless assist trophies and items
taxes lfg
I can see Mario 64 DS as a remake due to that its entirely different with the textures and etc. being new assets maybe
Phijkchu_Dialga lfg
Let me use an example of what a port is max. The Hyperdimension neptunia games were PORTED to PC with the only change being including the DLC for free. otherwise the games are the exact same

This archive is read-only — captured July 2020

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