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Neon Genesis Phijkchu

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July 17, 2020 – Present
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Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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Spooky Phijkchu games
there were still only a couple classes that were actually different though, most abilities and weapons were pretty minor maybe if you played at a high level it mattered more, but clearing areas played mostly the same TinyBomby Rogue Legacy 2 has a bunch of different classes that have different weapons and actually play
Spooky Phijkchu games
idk if it's better or worse mechanically, there were more mechanics but it felt broadly the same and they still sorta ignored the whole "legacy" part of the original concept, just like 1 did
Spooky Phijkchu games
Cont. Act 6 (10 hours): Uno-reversing the Holocaust Act 7 (10 hours): A completely unrelated, additional Holocaust Spooky Phijkchu Cont. Act 4 (2-3 hours): I'm not sure why this was its own act, re-introduces some stuff from Act 1 and was probably initially when the game was supposed to unlock fast travel, before they
Spooky Phijkchu games
also this will have limited impact on consumer AI (decode constrained by memory BW) and have zero effect on RAM prices (stocks are responding to Russia increasing the price of Helium-4)

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