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Discord archive

Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43

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rawb

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sudo TPK rawb
Were the drugs something random, that he just decided to try one day because it became legal? Were they part of people he surrounded himself with? Were they to deal with stress? I acknowledge they were a big part, but I can't say why he started using at all, let alone so heavily.
sudo TPK rawb
Like, with crack, you smoke, you're high 10-20 minutes, you start coming down and go into withdrawal. You have physical symptoms that you try to remedy with more crack.
Phijkchu_Cynnydaquil rawb
Replying to sudo TPK #sylfar
I understand, I'm saying for what reason was he using heavily for such a long time.
The reason was most likely stress relief, as is the case of a lot of people I know who smoke weed regularly
Phijkchu_Pikachu rawb
I think if I could do any two things to Robs life, just to see where that would lead him (and I pick things to supposedly make things better not worse, and I limit myself to post him killing urealms live), its I remove the weed, and he had to delete his discord and not get sucked into his weird community full of mentally ill people
sudo TPK rawb
I just don't remember if the first rawb.tv segments - the Sims 4 one with little boy Justin, the Divinity: Original Sin II videos with Salazar the art thief, etc - were before he killed URLive or if it was between seasons
sudo TPK rawb
Replying to Phijkchu_Cynnydaquil #vinnyg
Nah realistically, I'd say pre urealms live dying, he should just have not tried uquest in the first place
The problem wasn't trying to make a game, it was that he started out with a half-reasonable game idea with seemingly no roadmap, then kept making the scope of the game bigger and bigger, to the point he would have zero ability to actually make the game, even if he had more funding and hadn't lost his wife that was doing a large amount of work on the game.
sudo TPK rawb
Then at like the 1.5 year mark(when it was supposed to release in 2 years), it's like "Oh yeah we're switching to Unity and have to re-code everything"

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