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Neon Genesis Phijkchu

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July 17, 2020 – Present
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Through August 30, 2026
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June 19, 2020 – August 30, 2026
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712
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1,098,506
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43

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He had a specific image in his head for what the game should be, but he didn't have the knowledge he thought he had to make that come to life; he would've had to either completely rework his roadmap for the game to get it out in two years, or completely overhaul the production of it, probably hiring people that actually know what they're doing.
sudo TPK rawb
And also not mixing personal life with business, to the point where your wife leaves you and you lose half your shit in the game.
sudo TPK rawb
Hell, it wasn't until almost the 2 year mark was up, I think, that he was like, "Yeah, I have absolutely no idea how to get this coded the way I want the game to work, switching to Unity, have to do all the code over from scratch"
sudo TPK rawb
By that I mean "don't make your wife do half the work in the game if there's a chance she could leave you before it's finished"
reorruatrnte rawb
you need to program the system, design the system, draw graphics, compose music, arrange music, design levels, make a way to implement the levels, actually implement the levels
reorruatrnte rawb
well the programming is almost done, then I just have to write out all the needed assets and figure out if garbage will help with the graphics
sudo TPK rawb
Because I remember from the Unforgotten Realms season 1 DVD commentary, he straight up said he often didn't have ideas of how shit is supposed to turn out

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