Replying to Phijkchu_Pikachu #klombak Click to see attachment 🖼️
Pika, I just realized, this is our Red
Replying to Phijkchu_Pikachu #klombak Click to see attachment 🖼️
Replying to Polar_ #polar_ You could originally play uncapped heros in overwatch until they realized it was toxic to have tracer and Lucio 2x every comp. Thats the only reason its like that.
Replying to PirateMan64 #zytohn It's more retarded to say pharahs eocket jump ability is more unique than spy's disguise
Replying to PirateMan64 #zytohn And I'd appreciate keeping things good faith
Replying to PirateMan64 #zytohn I could just as well say that overwatch is a class based arena shooter and tf2 is a hero shooter
Replying to PirateMan64 #zytohn If there is a distinction between a "hero shooter" and "class based arena shooter" it'd have to be a lore-based one imo. Am curious to see what polar will claim that his argument hinges on though
Replying to Polar_ #polar_ Hi, my argument hinges on the fact that hero shooters are as inspired by MOBAs as they are class based shooters ig. I don't think Lore really has any place in determining if its a hero shooter. All these games came out post-LoL/Dota boom and 10 years after TF2. All these games have passive abilities, Cool down based spells/abilities, and ultimates. They also all have large rosters to suit different styles of play and are 1 character of X per team (like a moba). TF2 is more modular in what a class does, less competitive, and simply doesnt have any of those aspects. I think retroactively calling it a hero shooter is kinda disingenuous, but i can see how youd come to that conclusion since people see it as the basis of future hero shooters. I realistically just think it was the most similar thing that existed in the market previously. (edited)