spooky has another ccu movie
nintendo
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Saturday, January 8, 2022
we did not watch it because you were not online yesterday
when we did movienight
Anyway. What I was saying, is that I feel personally that I get more enjoyment and value out of $60 for a video game, that lasts 20-30 hours, than I do out of spending $15 for a movie ticket for a 2-3 hour movie. I'm not saying companies should shaft players or anything, I was just saying that I have less problem paying full price for a game after comparing my personal enjoyment between different forms of entertainment.
I figured you'd want to be there
it is
Game cost entirely depends on the game
there are games where I don't care that I paid 90 dollars for it
there are other games where it should have been half that price
I'll pay 200 if they release the open world splatoon br that umbreon and I thought up
pikmin would work
as open world
I still want ice climbers open world
If you want to get into the fucking bullshit, let's look at a game that you pay $60 for, then $30-40 for a season pass for 3-4 pieces of DLC that would individually be $15-20 each, pre-order bonuses to ensure more people buy a game that may not actually be good or have to shell out additional money for the bonus 6 months later, "deluxe edition" bonuses that you always have to buy the deluxe edition for, then they add MORE DLC or ANOTHER season pass further down the line.
nintendo does not do a lot of that dunce parse
so I do not deal with that
they usually do 1 dlc pack
Replying to Phijkchu_Pikachu #klombak Game cost entirely depends on the game
Agreed. That's why I stopped weighing games on the dollar per hour scale.
Dollar per hour is fine in extremes
2 hour game is not worth 90 dollars
I think triple A games should just be 10-20 dollars cheaper
for most games
which is why when I see people make the "actually games should really be more expensive" argument I laugh
I think a lot of games would be considered less shit if they were cheaper
expectations are set by price
Replying to Phijkchu_Pikachu #klombak which is why when I see people make the "actually games should really be more expensive" argument I laugh (edited)
If games were 100% complete upon release and there was zero extra monetization, then I might give some credence to that idea.
I wouldn't
games should be 100% complete
full stop
because we have higher standards now
either make a game worth 60, or sell it for less
I think it is about expectations
Its hard to describe
I have bought mario 64 ever single time it has released, so I have spent like 300 dollars on that game
Elden Ring had the most retarded deluxe edition
It was $20 for the games's soundtrack
And some concept art
Replying to Spooky Phijkchu #spooky.131 I think it is about expectations
Are we talking about expectations from an optimistic perspective, or from a realistic perspective? Because if we look at trends, expectations should rarely be anywhere near as high as people hype games up to be, but not so low that a $60 game should be $20 cheaper.
Cyberpunk, despite it's flaws and terrible bugs
