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Neon Genesis Phijkchu

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July 17, 2020 – Present
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Through August 30, 2026
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June 19, 2020 – August 30, 2026
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1,098,506
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taxes nintendo
Replying to taxes #tzfi
i do not like fire emblem engages end game """difficulty"""" (edited)
im pretty sure this avoid issue as well, is a result of the weapon triangle changes, balance wise anyways
taxes nintendo
any axe unit they throw at you will always be slow and with low avoid due to the classes, which makes them WAY too easy to obliterate because the break system, your sword user will pretty much one shot them always
taxes nintendo
so to create something "immune" to the weapon triangle, or at least weaker to it, they need high avoid, i.e. the high avoid class being swordsmen, or immune alltogetehr, like wolf knights
taxes nintendo
Beyond the flat damage, the weapons themselves also had attributes unique to themselves Axes got the highest damage, but the lowest hit rate Lances get medium both Swords get the lowest damage but highest hit rate Swords also have more avoid bonuses and critical options in comparison Axes always get an armor effectiveness weapon in every game Lances almost always have a ridersbane (beastkiller in awakening/fates), and sometimes a unique effectiveness Swords ALWAYs get wyrmslayer (being usually the only weapon type to get one) and armor effectivness (sometimes lords have rapiers that only they can use for horse effectiveness) Axes and Lances have a 2 range attack option, but swords almost always lack this option, and instead only feature the levin sword which scales off of magic, usually the other two weapon types dont have this magic option but there's some cases where they do albeit a little rare
RIBA nintendo
Con was more important for squishy archers and myrms because they can’t wield like a killing edge without getting weighed down
taxes nintendo
Replying to RIBA #dank.meme
Con was more important for squishy archers and myrms because they can’t wield like a killing edge without getting weighed down
i remember now

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