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Monday, January 23, 2023
i think i figured out the games plot just by trying a different emblem on MC 💀when mc emblems only one hair color changes, so i assume the natural hair color of the mc is red and the fell dragon girl was looking for (You) and you're her sibling, so your true parent is the fell dragon and your blue part comes from """mommy""" dumping all her life into you since that's what changes
I think the Fell dragon and Divine dragon did an unintentional kid-swap at the end of the last war, kind of like you said, veyle is getting red Fell juice pumped into her and thoothpaste got mommy's blue juice like you said
Also, my Lyn point was that I think the "girl power" moment after the end of the first big confrontation was part of why her ring was the way it was,
Replying to taxes #tzfi i think i figured out the games plot just by trying a different emblem on MC 💀when mc emblems only one hair color changes, so i assume the natural hair color of the mc is red and the fell dragon girl was looking for (You) and you're her sibling, so your true parent is the fell dragon and your blue part comes from """mommy""" dumping all her life into you since that's what changes
...what chapter are you on...
My guess is she was on like 12-13 when she posted that
Bopit, we needed you in vc last night
We had a bunch of stat questions
Well... spoilers for like chapter 20 something
Yeah no you are pretty much spot on.
I think it was all situational 2nd seal stuff
I can't remember if there was anything else
and then my question that google didn't seem to have an answer for, of optimizing build/weight
can you realistically speed-stat yourself through the decrease?
for some reason the built in optimizer (which is hit-or-miss) seems to really like taking massive speed debufs
unnecessarily
I think tripple kitting is just stupid ngl
back when durrability was around, sure
that's a better way to say it
it feels like you're having units just thrown at you all game
you bring 7-8 units of your squad into any given battle
that's the only part of the 3H concept I think they did better
smaller overall roster for each path
lots of negatives there too
but I like being forced to use some characters based on what I need, rather than just being given what I need
its like the design philosophy is there to allow people to have units die on classic mode or somethin, but even excelblem noted it being in excess lol
they made the game harder, so +1 to Inteligent Systems
Shadow Dragon forces you to fodder a unit on map 1
they'd never do something like that now, because supports
