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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
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Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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Spooky Phijkchu games
I think the bean-testicle progress thing was a fun tangible way to do things, and I'm ok with everyone not having the same experience and being able to go back and play again and see puzzles they didn't do before
Spooky Phijkchu games
there's probably a different version of this game that had a pool of 100+ puzzles, that get randomized when the island is created or a version that ties puzzle completion to the player, and lets you "check-in" to a puzzle with different groups who hadn't done it before
Spooky Phijkchu games
but I liked the way they did it, it's lightly replayable with different groups, but there is definitely a cap on any sort of puzzle game, because figuring the puzzles out completely blind is part of the experience
Jaz games
Replying to Spooky Phijkchu #spooky.131
I'm not interested in playing with <4 players, but I am curious how some of the puzzles get scaled down for the 2 or 3-player versions
I've been playing with three, and I haven't seen any 4+ player footage to compare it to, but most of our gameplay so far is trying to locate our third so we can complete a puzzle, most puzzles seem to be "doable" with only two of us present but the third player just speeds it up immensely, it's also frustrating only being able to hold one item so far because using the items in some of the puzzles are very helpful but when we only have three total item slots (and one of our group is insistent on holding a sign the whole time) item usage is severely limited.
TinyBomby games
Yeah I do feel like carrying around items can be a bit of a pain . You find backpacks and hip packs later that help a bit, but even those are a pain to use because you have to put down what you're carrying to take from someone else's pack.
Spooky Phijkchu games
Replying to Jaz #hick_dead
I've been playing with three, and I haven't seen any 4+ player footage to compare it to, but most of our gameplay so far is trying to locate our third so we can complete a puzzle, most puzzles seem to be "doable" with only two of us present but the third player just speeds it up immensely, it's also frustrating only being able to hold one item so far because using the items in some of the puzzles are very helpful but when we only have three total item slots (and one of our group is insistent on holding a sign the whole time) item usage is severely limited.
interesting, that's kind of what I was thinking it would be like, trying to find and meet up with lost players but yeah, probably more limited the less tools you have to carry around
SyrenBell games
Yeah I would have preferred the backpack allowing you to use 2 items on like a hotbar instead of you need somebody else to grab items for you
Lute games
I thought the 10 players all running around the map with the limited global coms was fun but I had so much fun with the puzzles that I want to do all the ones I missed too
mint games
Just dozens of islands ,the best is when the sun sets another 200 meters to the right, right between those big clumps of islands
TinyBomby games
I'm clearly missing context for this. It seems like something bad did happen, and it's assumed everyone knows about said bad thing happening, and then these screenshots exist to prove this one guy knew about it/caused it.

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