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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
Members
712
Messages
1,098,506
Channels
43

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Spooky Phijkchu games
90% of the community called bullshit, and he started trying to explain it by saying noooooooo you don't understand it's an n squared problem, it's too complex for us
taxes games
is just have a big movie director AI, that watches for situations where the plyer would feel tense (alien is around), and then when the player has been "tensed" for too long, sends the alien somewhere else with a hint

This archive is read-only — snapshot through August 30, 2026

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