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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43

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Phijkchu_Pikachu games
And idea factory is already advertising their next fucking spinoff https://twitter.com/IdeaFactoryIntl/status/1775996918792868047
Idea Factory International (@IdeaFactoryIntl) على X

🚨 LOW STOCK ALERT 🚨 This is the LAST CALL for the PS4 version of the #Neptunia Game Maker R:Evolution Limited Edition, with less than 30% remaining! The PS5 version is also going fast, so don't miss out! Lock in your preorder today: https://t.co/mmeXgzGXFr

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Dane games
Replying to Phijkchu_Pikachu #klombak
That is easy, you just say "no deaddog, we do not want to play the new activities"
dfxbeoz-acecae38-9d7e-4f65-9737-db6fe2173a5d.png 3.7 MiB · captured_local
Spooky Phijkchu games
it's mostly the updates ngl, the game's a lot of fun but it feels like it could be a lot bigger progression is battlepass based, but it feels like Halo did when we played and the actual unlocks weren't that interesting
Spooky Phijkchu games
not very I think it's a lot of fun to play, it'll either click or it won't though I wouldn't call it a "horde game" either like some people do, mobs are definitely wave based but in a way more similar to RoR2 which also kinda makes sense, given they talk a lot about their game orchestrator like L4D/RoR/Rimworld also use as a selling point

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