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Thursday, February 8, 2024
Replying to Spooky Phijkchu #spooky.131 it plays worse than it looks on-stream too
the more i watch
it's not worth DLing to laugh at even, it's just so incredibly unfun and boring, right from the start
I guarentee it wasn't Max
Replying to Spooky Phijkchu #spooky.131 I guarentee it wasn't Max
well theyr eusing the engine then
the walking around part, was only added in the last year
it was originally going to be, a multiplayer only ship combat game
queue from a screen
boot into match
boot back to menu
it doesn't look like default unity... so +1 ig
the amazing thing, is the game opens on fetch quests
literal first thing in the game
are (what feel like) radiant fetch quests
Replying to Spooky Phijkchu #spooky.131 I guarentee it wasn't Max
Skull and Bones has undergone one of the most tumultuous development cycles in modern gaming. What began in 2013 as an expansion for Assassin's Creed IV: Black Flag evolved into an MMO spinoff which ultimately became the standalone game Skull and Bones.
that's shocking to me
the movement feels nothing like asscreed
at all
and I've played Odysee and Valhalla a lot
the only old AC games I played were 3 and Black Flag
so maybe I just don't remember well
but Skull&Bones felt BAD
justm moving around
$200M
🙃
Ubisoft Anvil
Ubisoft Anvil (until 2009 known as Scimitar and until 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games. The engine is used on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Xbox 360, Xbox One...
en.wikipedia.orgFriday, February 9, 2024
I think its having a worse launch than Skull&Bones
No that is 100% tranny coded
