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Neon Genesis Phijkchu

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July 17, 2020 – Present
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Through August 30, 2026
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June 19, 2020 – August 30, 2026
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taxes games
its like, inbetween DS1 and DS3 speed, then the gameplay is based on blocking rather than dodging because the dodgeroll sucks
taxes games
and they do the sekrio red unblockable attacks, but there's no differing symbol for grabs, unblockables and etc. so you just have to guess from the animation, which is fine in sekiro because grabs always have the character reaching for you, thrusts always have them pull back before thrusting hard and powerful attacks have a long charge up and are usually jumpable in many cases
taxes games
i did notice too that one of the boses is just a copy of darkbeast paarl, like a few of its attacks are strinkingly similar even if the design is nothing alike
taxes games
it seems in general with a lot of fights and mechanics they copied them from soulslike games without actually understanding what the purpose of them is even for
taxes games
argubly sekiro and DS2 are the only ones that are this tight, and even DS2 has its torches and sekiro has its shields which are dropped pretty fast
taxes games
a good equivalent as well is fallout 4 and starfields obsession with radiant quests without understanding that even the average gamer likes a little background to their quests instead of just slop
taxes games
Replying to taxes #tzfi
more like bludborne
a big one for lies of p is the near-useless "dodge roll" its barely a dodge roll in the first place and even in the demo im not sure why it existed, even in sekiro to balance the dodge being far they just made enemies smarter and track you better to encourage parrying, but it didnt make it awful
taxes games
which is fair I guess, you don't need to copy that from darksouls, but its like their design prompt said to make sections like that, but then jsut tone them down
taxes games
"what if we did the classic archers of anor londo, but their bullets didnt actually push you, and they usually just miss if you walk forward" "what if we copied cieling jumpscares but the enemies have to start up" "what if we had enemies hiding, but they again need startup time"
taxes games
i do like that it definitely took its UI, sahder and particle design basis from demon souls remake rather than bloodborne though
Spooky Phijkchu games
Lennod Jump Game

The land of Dnal is in trouble! A powerful force of unknown origin has swept over the land and infested the world with the Chaos Mushrooms. Only the man called Lennod can save the land, at the request of the Queen.The QuestForget branching paths and side-quests. In this simple jump game, you have one goal: Reach the end and save the day. At all ...

store.steampowered.com
taxes games
Fallout 3 Remaster I can kind of get behind because that game argubly isn't bad and probably means we'll get a NV remaster
Spooky Phijkchu games
the only reason I feel like an oblivion remaster would make sense, were if they were trying to break in a new engine (no I don't think they are doing that) it's a well regarded game because of when it came out, more than what it was, and it was so different from Morrowind in being actually approachable
taxes games
Oblivion is argubly just bad A lot of its quests are rather low effort its leveling system is awful its dlc is pretty empty it's difficulty is fucking abysmal

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