I doubt it, since there are no energy cards
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Saturday, November 2, 2024
maybe you could get a thing to double an energy
I kind of almost wish they just kept energy cards in, but made it so you have a seperate energy deck/hand
so you can choose what energies to draw from each turn
Looking at some of these comp TCG decks is interesting
World champ of 2023 for TCG ran his 60 card deck as 13 mons, 7 energy, and 40 trainer cards
yeah, trainer cards are really stupid good
most decks run 30-40 trainer cards
and you really only need the minimum of pokemon since the bench exists
yea, i feel like despite the current lack of trainer cards it would be really easy to mill into your bench and evos otherwise
if we weren't limited to only 4 drawing cards I would have at least 50% trainer cards
oh i didnt know it was limited to 4
so its better to just run 40 trainers, with ones that let you just search your deck for your limited pokemon
there's only two in the game polar
you can only have 3 of one card
and there is literally only pokeball and prof oak in the game
is it not 2 per?
is it 2?
Either way
i thought it was two per
its super limited, hence why we need a huge trainer expansion
but if its only two in the game then i get it, i havent looked at many cards outside of the Pika pack
i just want a nice looking water deck and then ill quit forever
pokeball is one of the promo cards you buy in the shop
you also get one for free playing the tutorials
i was considering buying Oaks to make them shiny from shop
this has more damage output than anything in Pocket, higher health than everything in pocket, an ability, and low retreat cost to boot
Replying to legorhin #jazardly look at how absurd modern TCG is
maybe im wrong, but its weakness is x2 instead of +20, so i guess bigger numbers in base tcg
that confirms to me that I wasn't misremembering weaknesses being more interesting than +20 for everything
I think real TCG also has resistances sometimes
One mechanic I think should be changed to make more varied gameplay is energy, instead of a random one a turn, you should have a separate energy hand. At the start of the game draw it 2 energies, and then 1 when your turn begins, and you can select from one of the 3 energies in your hand to play per turn. Makes two color decks way more reliable but keeps 3+ still a bit tough to play out.
And if you could do trainer cards around it like a energy hand reshuffle to sacrifice deck space in exchange for more reliability.
Because playing two color (colorless doesn't count) is basically unplayable compared to monocolor.
I'm seeing a ton of dragon decks online
don't know how they do against decks that have EXes though
I do not understand how people can be high level in this
I think I saw a level 30 at one point
you have to win hundreds of battles for that because you get pitiful experience for only wins
They did a soft launch in new Zealand a month ahead of global launch, people you see are people who used vpns to get in early.
that's still people no-lifeing this game for a month
You can easily get a level a day from like 2 hours of battling with a quick deck, also if you spend money (which I assume a lot of people do) pack opening gives crazy amounts of XP.
I guess so
forgot about that exp source
Replying to Garbage #garbageatgaming They did a soft launch in new Zealand a month ahead of global launch, people you see are people who used vpns to get in early.
This makes the YT videos make more sense, i thought creators just got a few weeks early access
Replying to Polar_ #polar_ Chat is this real
with a sample size of 1 it worked
its a strange gacha if there's an actual indicator
it worked twice but i got the same rare pidgeot both times
and between those i got a rare ditto from a flipped pack
might have been a flavor thing at first, but should prob abuse it now just incase..
and as to why I suddeny got a bunch of packs to pull, i realized I should just buy the limited offer hour glasses with the hundreds of currency I had
after buying those, with this lovely dripfeed system you can buy enough hourglasses for one extra pull with the "thanks" currency around once every week
Replying to legorhin #jazardly and as to why I suddeny got a bunch of packs to pull, i realized I should just buy the limited offer hour glasses with the hundreds of currency I had
i was going to tell you this but assumed you already did it
i had been buying the gold ones
the shop hourglasses are limited to 10 each
for the event chanseys that i have failed every attempt
Sunday, November 3, 2024
why can't I buy anything with this curency
I had the same problem yesterday
I expect more event shop items next week since it says Part 1
I am glad you get enough dust from drawing dupes to get every flair easily, but at that point why is there a resource for it?
i guess they get more expensive for later ones
I am well below odds on the event chansey
At least it's a 1 hour timer, right? Tbh i pick the same 2 spots almost every time I'm wonder pick
its almost never the event chansey though
I have 3 normal chanseys from the wonder picks
I kept getting just 1 meowth, but I've completed the event now so I assume it will not give me more
Its annoying because it has to be the event chansey, i pulled normal meowths and got nothing twords the missions
I have 4 event meowths too
At least you can make them shiny or whatever
i'm holding them for trading
In 1 more copy at least.
flair for the event cards only costs one duplicate
Oh neat
Monday, November 4, 2024
It really kills your excitement for something when you pull absolute dogshit every pull huh
highest I have gotten in like 20 pulls is a few 3 stars
the odds are weird, each pack has a ~10% chance to have a gold star, but they will only ever have 1 (excluding the extremely rare 1:2000 chance to have 2)
it mirrors actual card packs I'm sure
but I think it's less exciting knowing that there is 1 possible "rare" in each pack
the only way i have gotten the event chansey so far
