Like that have the bedrock places so they're not just an MC map
toxic-normies
Robert Moran is a digital content creator known for being a scam artist
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Thursday, April 30, 2020
So creepers don't dig huge trenches that trap dwarves
oh i see
maybe a more currated build your own keep map
yeah rob voiced everything
except ogres
well he did do ogres
so komala
I'll sneak in a voice of mine somewhere in there
but deadbones replaced it
do you know about uh
the limits of new mc and player count?
It sucks right?
oh yeah
yeah
could bigger games happen?
how will you deal with that
I'm not too concerned
60ish will be fine as far as I can tell
I'd like bigger but I could live with that
might need to test it but fair
Yeah that's what the testing will be for
And balance ofd
will there be multiple games support
whats the problem with player count?
or just 1 at a time
The server run bad
Multiple if there are enough players
dolfin 1.15 runs shit on servers, and player count of many many players has been getting worse and worse
they fixed it in 1.16 i believe
but alas
did they now
Yeah 1.16 wasn't fixed but is apparently better
that's good
im 90% sure i remember Xisuma mentioning that it was better
Still not like the good old 1.2.5 days
Or even 1.7.10
there still cant be multiple dragon textures though right
Not in one game
you could load a pack on certain servers
that would be easy
But I've built tech to dynamically generate tedture packs on a per game basis
nice
Shendormans return
however
So dragons and custom block models per map or whatever
can you load two different custom texture packs at a time
from the server
I can force a download
yeah but if it's different each time
they'd have to redownload yes
I can do one per bungee
Yeah
lobny dl
server 1 dl
server 2 dl
lobby*
Until they have all of them I think
yep
then it should insta load
on "battlepass" rewards
could more loadout points be one?
Yeah potentially
are they even doing load outs
still
Not sure
i would think
but if not i think that would be a cool way to make them different
We have been playing with the idea of changing how monster skilling works too
But that's very much us trying a ton of things
did you come up with more monster events
as ij
If you have tried out of game mosnter leveling i dont think thats a good idea
to trigger death
mosnter
I think rawb wants to try out of game monster levelling
a good idea as a total replacement
Not sure the actual execution on that though
I think having some out of game monsterprogression could work but if a monster can only spawn die and do nothing else i think thats detrimental
to monster being fun
Whether you unlock paths out of game and still have to like choose in game idk
