We are talking specifically about the story mode
lfg
<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.
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Tuesday, November 13, 2018
You can consider a game to be modular with different modes
all framed in the base mechanics
for glory in smash is also just a mode, no more valid than offline smash mode
The game of smash, is a fighting game, the mode of "story" is another way to meet the means of the main selling point the fighting, the story mode is an addition, it is not the main focus of the game. It's no different than a side mode, because IT IS A SIDE MODE. Compare the button size for example.
same button sizes
Kappa
Data best mode
fight me
You know, this probably stems from the fact that I do not care about multiplayer smash
and never have
You and I just disagree on what a significant change is, you see story as meaningless, I do not
that is fine
they advertised the singleplayer story mode pretty well last direct
but whatever, we are not going to agree max
Which I looked at and I think it is retarded they are not advertising singleplayer
okay max sure
deltarune is a port that reuses the trash that is undertale for quick bandwagon popularity
kappa
I also disagree with that, deltarune is just as much of a remake as smash is
Kappa
probably has the same code knowing indie devs
deltarune literal port
i'm not arguing that it's not a port but it's silly that even a single re-used sprite counts as a port
story is a side part of deltarune, the gameplay is what is important
which is the same
P O R T
