But, I won't give them the benefit of the doubt that even had they not been limited technically, that they would have designed sound systems
games
Jump to date
Tuesday, December 12, 2023
Because A LOT of those are less than half-baked
And that's where I think the criticism of planning, scope management, and talent ring true
Because they were not aiming at a point that would have made Starfield a generation defining game
Despite.... Probably should of doing that
NMS solved the problem of in-atmosphere flying not trivializing the game, by disabling weapons
Idk of a better system
But even with that concession, they had to reach NMS launch levels of traversal
5 "settled" planets or w/e
Maybe 10 notable cities across the sector
I don't like any of the cities they did make either
New Texas was probably the best
Other than the constellation/museum area of New Atlantis
Gotta enjoy the larp
I can't take seriously a lot of the lore
And tbh, the restrictions they had on themselves, I'd love to see written out
Nasacore is a cool aesthetic, but there's so much more you can do with colonies
None of it is interesting
Snakes were mysterious for a couple hours
But underwhelming once you get to the faction
Replying to Spooky Phijkchu #spooky.131 Snakes were mysterious for a couple hours
Emil Pagliarulo (@Dezinuh)
Figured it was time to show my Starfield tat. 🤓🚀 The Great Serpent shall entwine the stars!
fxtwitter.comlmao
That's uh, up there with Robs tat
