they are really neat imo
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Friday, March 26, 2021
but yeah very niche
some of them are amazing on the right servent though
yeah
for example, I was looking at this one and just thinking how undead enemies don't really have a dominant class type, so where would you even want to put it
put it on grey
for the undead killing meta
But there are basically never undead riders
I mean who else are you putting it on
True
I got bored one day and made tentative plans for a bunch of command codes
I guess it does make her slightly more versatile on mixed nodes
Replying to Lute #lute.sf I got bored one day and made tentative plans for a bunch of command codes (edited)
I tried doing that once and entered choice paralysis mode.
I did end up with a general outline for Ereshkigal and Space Ishtar though
I really like star absorb on musashi and ereshkigal's arts cards
I can't decide if I want codes on space ishtar or not
she never presses face cards when you loop with her
so I hesitate to want to use them on her
I planned the arts only 100% star absorb for Eresh's arts card
But yeah, an Eresh arts crit always gives a fuck tone of NP charge
it's insane on a crit with her np buff
really wish I had np2
so I could overcharge it
I'm probably gonna end up using Space Ishtar for non looping a lot just because she is Ishtar
musashi is in a similar situation
But if she's just a looper for you command codes are a waste
yeah, eventually it wont matter as much since you can swap command codes after 5th anni so that's nice
I honestly preferred the locked on unless you used a remover design
Makes it feel like a choice instead of free buffs to switch around
that's fair
I think I would only switch them infrequently
or if I was doing a solo or something
Infrequent switches are certainly the way to go
I think it takes qp to swap too
Swapping 15 codes would get old fast
yeah lol
Oh, did not know the QP thing
I like that its not free
I'd like to see Extra Card Unlockers be introduced as a rarely given item
no idea how much it is though
that could be interesting
make extra card exclusive command codes
that are really powerful
Replying to Lute #lute.sf make extra card exclusive command codes
Thats exactly what I was thinking
Especially because several existing codes (All the crit damage ones) just would not apply to extra cards
+7 stars, +5% np gague
stuff like that
A double hit count one (With Musashi as the art of course)
what for extra only?
Yeah
because most extra cards already have high hit counts
Then again, giving Musashi quad hit count would be a 16 hit card
So they probably would not do it
that sounds amazing
although I bet it would be 3x and not 4x at that point
or maybe it just wouldn't stack
Probably. Identical effects are usually additive
anyway a general rule I kinda followed for when I made my choices for crit cards was thinking about what the servent has and what they need to crit more
so like for a servent like ishtar, she doesn't ahve star absorb
but she has star gen and crit dmg up
so I would give her star absorb cards to make it so she can get those crits more
mordred has a skill that gives her stars and gives her buster cards star absorb
so she gets the buster crit ups
stuff like that
Makes sense
servents that already have a niche dmg type like karna and raikou get dmg up for those niches
robin and tomoe get the debuff cards
tomoe actually works really well with the fire cards imo
Giving what is missing probably is better than small boosts to what is already there (Unless its enhancing a niche)
And obviously one would want to save the curse codes for Van Gogh
I gave merlin abunch of star gen cards b/c I always need more stars when I'm doing buster stuff generally
alter NEVER has enough stars so she gets star gen cards
and crit dmg of course
gotta aim for the +25% crit dmg overkill
Theme of the floor is not stealing
Battle forces a buff on you that steals the enemy's buff
Well done
The enemy should've gotten more powerful as a result
@Spooky Phijkchu
so the visual novel
no translation
is Switch and PS4 only
it was ORIGINALLY MADE FOR PC THOUGH
