Dolfin Apr 30, 2020 3:37 PM rob 0 if there is a way to bypass the damage cooldown then it would have been fine and no one would have cared 0
Dolfin Apr 30, 2020 3:38 PM rob 0 in 1.8 it was impossible for 2 people to do damage to 1 mob at one time 0
Space Apr 30, 2020 3:39 PM rob 0 it is just melee then an abillity which hits living entities in a radius 0
Dolfin Apr 30, 2020 3:40 PM rob 0 no im just using your number because im not sure what the 1.8 number was 0
Space Apr 30, 2020 3:40 PM rob 0 either way your problem seems more with hammer than hammer crossbow 0
Dolfin Apr 30, 2020 3:40 PM rob 0 i mean crossbow was too rewarding for how easy it was to get a kill with it but hammer was worse 0
Space Apr 30, 2020 3:41 PM rob 0 but i never had problems with hammers when i was running runeblade 0
Dolfin Apr 30, 2020 3:41 PM rob 0 it doesnt matter how long the time delay was, any time delay is enough to throw off someones killing time causing them to die 0
Dolfin Apr 30, 2020 3:42 PM rob 0 however 1 proc fail on final shrine when you are low on armor and mana 0
Dolfin Apr 30, 2020 3:42 PM rob 0 and you cant get it back because the hammer keeps damaging the mobs you target 0
Space Apr 30, 2020 3:43 PM rob 0 whenever there was a hammer i went for a player mob or another swarm 0
Komala Apr 30, 2020 3:43 PM rob 0 I was gonna do an all nighter but it became hammer and crossbow talk 0
Dolfin Apr 30, 2020 3:44 PM rob 0 i would suggest a limit on how many people could use a weapon but i think thats a bad idea also 0