you can have it
toxic-normies
Robert Moran is a digital content creator known for being a scam artist
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Thursday, April 30, 2020
after that start playing legit
another thing with jimmy juice was that you cant manual heal with it
so they dont have time to learn to heal on time
make it able to then naybe
make it so jj heals when there are 5 hearts LEFT as opposed to missing
and you can heal with it manually
along with the 50 100 150 mana cost as the game goes on
How do you feel about a hero class that can heal other dwarves?
roamin holy water
that'd be good
fine
let them buff too
but heroes auto heal
i think hero auto heal should also go
but not bruce style
that makes mob so hard
all of the heroes should have been able to proc
the nisovin bow wand change was my least favorite
I don't remember how hero auto heal worked
ok so
at the end of dvz
it cost 10 per heal
but
heroes couldnt regen mana if not on the shrine
and if gold was gone
But I'd probably keep it and make it cost more mana the more dead dwarves or something
thats what it used to be
I think every auto heal should also be manual healed
it went 10 15 20 25
Like be able to be
right
rob made it so they couldnt get ales
I'm not particularly coherent atm soz lol
or were banned if they were caught doing so
but the last change made it so heroes got 5 mana per second standing on shrine or 1 mana per second when gold was gone.
along with the regrowthstar being able to give heroes mana
10 hero mana per 100 dwarf mana
but the thing is
no one used regrowth star because jj was so much better
What utility items did you not like?
except for the very good players
all of the utility items had its ups and downs
I think Magic Coil was a cool armor
hold on
by utility do you mean ale
or like slab wrench, SOS lamps
Any sort of non weapon
ill include armor and ale then
So like slabs too
Glue even
Armor: Runeblessed should have been the default armor amount
the normal armor felt too weak compared to it
runeleather was good
i think slabs should be reworked
magic coil i liked
it had a good effect
ill tell you how slabs work in tvz
as in the code on them
when you use them they deteriorate overtime
depending how far they are from the shrine
not disappear
but the stone gets weaker
a slab is full blue stone
that's okay
i more meant the placement
Add in a grappling hook
but overtime slowly becomes grey
it fucks up alot
Anything for you gent
yeah
Fishing rod weapon
you can aoe pull mobs
give it to the pirate
And a parry mechanic
anyways Magic Coil i think was good but effects werent good/were too short
oh shit
fishing rod steals gold
kappa
