to monster being fun
toxic-normies
Robert Moran is a digital content creator known for being a scam artist
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Thursday, April 30, 2020
Whether you unlock paths out of game and still have to like choose in game idk
it's really hard to make monster fun
i dont know how i feel about using mana to buy special mobs
Yeah that's the most important thing I want to get right
as opposed to random waves of them
on one hand that makes it fun, but on the other hand also op
Like more than anything else if I can make monster fun to play and also play against then I've succeeded
oh my god its like the battlepoint system in battlefront lmoa
I feel like leveling still isn't the right path for monster to be fun
but im open to being wrong
What do you think is?
i do like the mana to get more health and stronger and leap shit path
but i think moving that to out of game would make mob boring
while in game
If monsters gameplay is better it would be fine I think
the thing is mob was fun before dwarves became dummy powered
leveling you end up doing: okay I run in do 1 thing, die, run back, die, get powerful enough to do anything finally
making dwarves weaker would make mob more fun
you just run back and forth until you are powerful
i dont think all bows should one shot
snd sometimes the game is over by then
the default ones at least
Make them even strength and play king of the hill
if you die mid game as dwarf
king of the hill dvz game mode
pog
PingReee
That's the type of thing I'd love to do for an event
that'd be cool
most of the time with mob, my issue wasnt with running getting some damage done and being killed
Like that or like hero v hero
dont worry mahlss that was me explaining your demise
as dvz discord owner
just turn it into a moba
Oh lmao
you can leave now
That was sa shit show
or hots
I have no regrets I made something great and then neglected it like a redheaded step son
my issue was with dwarves being so overpowered that i couldnt even get some damage done as mob
remove the free regen juice
appaK
i think its good for new players but there should be a downside to it like i said earlier
make it like the free trial
first 14 days of playing
you can have it
after that start playing legit
another thing with jimmy juice was that you cant manual heal with it
so they dont have time to learn to heal on time
make it able to then naybe
make it so jj heals when there are 5 hearts LEFT as opposed to missing
and you can heal with it manually
along with the 50 100 150 mana cost as the game goes on
How do you feel about a hero class that can heal other dwarves?
roamin holy water
that'd be good
fine
let them buff too
but heroes auto heal
i think hero auto heal should also go
but not bruce style
that makes mob so hard
all of the heroes should have been able to proc
the nisovin bow wand change was my least favorite
I don't remember how hero auto heal worked
ok so
at the end of dvz
it cost 10 per heal
but
heroes couldnt regen mana if not on the shrine
and if gold was gone
But I'd probably keep it and make it cost more mana the more dead dwarves or something
thats what it used to be
I think every auto heal should also be manual healed
it went 10 15 20 25
Like be able to be
right
rob made it so they couldnt get ales
I'm not particularly coherent atm soz lol
