Because in his mind, he's pretend copywritten everything
toxic-normies
Robert Moran is a digital content creator known for being a scam artist
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Sunday, January 20, 2019
Okay dolfin you were right @Dolfin
I found the sound files
Deadbones would be explaining to him how nothing works like he thinks it does
And Rob would just begin to lose it more and more
you made me
Ok look
in my defense
go to my other computer
thats a PMC site
open up my folders there
what am i suppoused to think
copy it
open up media fire
just upload it anyways
post it
Dolf, network your shit better
make a download link here
It aint my site
No, I mean network your computers at home together
So you can just remotely get all your files
well
one is a desktop other is laptop but ok
i dont know how to do that shit
Its actually quite easy
give me a second Max
ok who wants to theoretically make DvZ in unityt with me kappa
And, then you're done
also
the link in the channel description doesnt work
bec he changed his name on twitch
Actually though, DvZ if changed very slightly, and made kinda differently, could really be a popular, and great game. Use cosmetics and maybe cosmetic lootboxes, perhaps like Rob did and "Titles" too. Maybe simple P2W stuff as well. Do it like Town of Salem though and make it so everyone can get in game "gold" and this gold can also be bought. It can be used on SMALL P2W things like starting near a place, or higher monster chance or something stupid like that. There's two walls I see with it though. The first is netcode since that's hard, requires servers too which is iffy unless its P2P which is bad for such a game. The second is the building. Mining is easy enough to make, but the building is something else I could see as a wall. Other than that though, the next biggest thing is balance and gameplay setup. Movement isn't tthat hard, textures can be shit who cares, Music can be stolen from rob. Hit detection isn't that hard if you have the time to test it.
Well
The netcode assumption is because of how many games have bad netcode, and that i've never done it before
Or just refuse to add it
Also @Dolfin why does the DvZ community dislike loadouts? like can you give me the general consensus reasons?
ok so
the thing isnt the load out itself i believe
Other than juice
its the items in it
Yeah okay
I think in concept loadouts are actually great for DvZ
Not in practice.
and how every single item
gives you a free out
like in the past 2 years
mob has straight not been fun
you cant be a skillful player in the game when every dwarf has a pocket proc
or a cross bow
Emerald Bow is the one item that the vetran players find unique and allright to be in the load out
aside from the Greater Runeblade
just remove its dash
Why is every game rob makes devolve into "this is kind of op, but op is fun so i'll keep it lol"
because
because fun is the name of the game to rob
if rob makes something op
his way of nerfing it is buffing everything else
hes even done it in urealms
s1 pyroblast was 30 damage if you had fireball
s2 it became 99 damage
and in s3 23784352903 cards did 99 damage
Pyroblast wasn't in season 1 ya goof
it was?
Side quests if you count that as part of it
it was in the Bloodsnake Queen sidequest
lol
i say they are s1
1.5
still the point is made
Ok i figured out how to make monster fun
It was officially considered the season 2 deck
Just a test run for it
but it was still changed before
anyways the problem was that there was no learning curve
there was no reason to never use JJ
hell in the last few weeks everyone had trinket magic coil
and if you rolled res 2 which you had a 25% chance of getting you were legit unkillable
even a golem couldnt
a guy legit was in mobspawn when the golems doom event happened
