mob is not fun at all in new dvz
toxic-normies
Robert Moran is a digital content creator known for being a scam artist
Jump to date
Saturday, December 8, 2018
crafter shit is meh- but the middle ground is interesting
PMC dvz was where it was at
You had this idea that every game could be completely different
PMC early BW
Also last night they revealed something that was secret for around 4 years
Player kills dont count as kills on the scoreboard
Do most DvZ fans think it started to go downhill after leaderboards got removed?
or was it later
loadout update
leaderboards had fuck all to do with it tbh
Id imagine it was the shitty loadout stuff
i mean new items are cool
but
just give me my DvZ
they are cool and fun to use but every jimmy shouldnt have it
Jimmy Juice, while good for new players, lead to the ultimate downfall of all long time players leaving or not having fun
there should have been some reason for you not to want to use it
which there wasnt
didnt it not protect you from uh
it was objectively the best potion
really strong hits
it heals whenever you dip below 15 hearts
because you woudlnt reach the threshold when it would heal-
oh it was 15
15 hearts for 50 mana
and sometimes it wouldnt go off
like with creeper explosions
but when you took the fall damage it would heal
also i know you mentioned it
but new dvz mob is not fun
though
mob will probably never be fun
like "really fun"
pmc dvz it was fun
it was okay
because both sides got progression trees
it was never fun
it wasnt as painful as it is now
now you dont feel like you are doing anything
well
even as a dwarf i dont feel like im doing anything
with how tanky everything feels sometimes
maybe its just me
because youre not
but until i get a proc
they will just come back
Adding ais killed it for me
it feels like nothing literally happens
I liked soloing mobs
AI should of been all 1 shots or two shots
and it would of been fine
have them be weaker and slower too
there you go
he didnt want them to be that easy to proc
I played a fair bit of the gym (mind you that was only because I was waiting for golden monicle to run), I played a lot less when the ai's were added
just have proc not effect player characters as bad then
i think it was good that they were 4-5 hit if it were less then mob would be harder to progress with
Alternative, have proc instant kill ais in a radius and only do increased damage against players
if you are to have ais
not a radius
that sounds gay
btw bruce has an aoe proc
just make AIs always like 2-3 hits, proc is insta
small aoe but aoe
yes but
everyone having aoe is omega gay and just looks/sounds weird
like 1.5 blocks i believe
sorry, as rob would say, ae
I don't know if I really have anything to add, not having really played DvZ much in the last era of the game
But I liked it more when the "meta" for lack of a better word, changed every couple weeks
Sure, it wasn't a "game" so much
also
maybe unpopular opininon
build your own keep > premade
I agree
fuck actual maps
building your own is waay more fun
