Tuesday, June 26, 2018
hmm, I really wanted that description worded differently
Ponce: "Eeheheh! Sorry, these old bones aren't good for fighting no more."
@Deleted User: d20 = (15) = 15
Ol’ longfinger confirmed badass
Oh, and adrenaline definitely has a duration of affect
/r 6d20 #rolling for next npc's stats
@Deleted User: 6d20 rolling for next npc's stats = (4+6+15+10+19+16) = 70
fire you could save that roll too
@Phijkchu_Giratina: d20 = (16) = 16
/r $stats 6d20 # next char stats
I already have fire's stats saved
@taxes, you have no rolls memorized on this server.
@taxes: This is ridiculous.
are you supposed to put the variable at the end
/r $stats = 6d20 # next char stats
@taxes: $stats 6d20 next char stats = (15+2+9+16+4+16) = 62
Roll saved. The server is using 0 out of 128 rolls.
@taxes: $stats = (5+17+15+14+19+13) = 83
@taxes: $stats was removed!
@Deleted User: $kurse d20 = (7) = 7
Roll saved. The server is using 0 out of 128 rolls.
/r $stats = 16 str 17 dex 16 con 10 int 14 wis 14 cha
@Deleted User: 6d20=5 = (4 11 14 7 16 9, 0 successes) = 0
i guess you can't use $ to look for successes
I’d say it’s about time to be getting a move on
/r $stats = 16+17+16+10+14+14
@taxes: $stats 16+17+16+10+14+14 = 16+17+16+10+14+14 = 87
Roll saved. The server is using 1 out of 128 rolls.
@taxes, you have the following rolls memorized:
gent are you chaning the potion
We'll just treat it as a full heal for the sake of it
But it's a swift action, so it basically has the same effect
Fighting is a secondary option
so if I just sneak really well
fighting is pretty much not an option
We’ll be really prepared for the next fight
do you wanna say all this out loud?
I may have to dive over to him and shove it down his throat
I'm just saying, these characters can help you out on planning