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Monday, August 12, 2019
Even Dishonored, I never felt like I actually used all the skills
which is why radial wheels are never my favorite
This game's selection wheel is DOPE (reddit)
zippy.gfycat.com
as a menu, they're great
and yep, still have nightmares of that
It's the Deus Ex problem, pacifist is more fulfilling in almost every way
but lethal gets all the cool shit
Cyberpunk will be really interesting, how they draw that line
because I think the non-lethal tools will be far, far lacking
The problem is, that you reach story beats, where it doesn't make sense to remain a pacifist pussy
ie, Deus Ex, when they shoot down your helicopter
but you're punished for fighting back
which sucks
That's what great about that game, the "routes" aren't black or white completely
there's leeway
lol
I'm not sure how you did it
damn
not here
but you made Shadow the Hedgehog seem deep an nuanced
What's that
I can't hear you over my hedgehog game with guns
So, my favorite exxample of this was a DS game
Valkyrie Profile
honestly, amazing game
but the whole game has 3 "routes"
and as you sin you move up/down routes
as a kid it blew my mind though
because on playthrough 2, characters who I knew would live
were getting killed
and I was so confused
shame theres a true ending though
also, if you were good enough
you could avoid the game overs
and the the secret ending
