Kappa⁴ Archive

lfg

<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.

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The following steps are taken to incorporate luck into a player's damage:[1]
The initial damage value is generated.
The game checks if the player has > 0 luck, and if so, generates a random number from 0.0 to 1.0. If the random number is less than the player's luck, a second damage value is generated, and the higher of the two numbers is dealt.
If the player has < 0 luck, a random number is generated from 0.0 to 1.0. If the random number is less than the absolute value of the player's luck, a second damage value is generated, and the lower of the two numbers is dealt.

This archive is read-only — captured July 2020

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