Kappa⁴ Archive

lfg

<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.

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Spooky Phijkchu lfg
Here you go Max, here's my pitch Let' say post-timeskip, there's a mission where you have to attack a city before the mission you have 3 choices poison the water supply, cut supply lines, or just storm the city the first 2 cost various amounts "teacher points" to represent your students being opposed to it, but they each make the map easier in some way (worse weapons, less enemies, status debuff, or something) storming the city has the mission play as intended

This archive is read-only — captured July 2020

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