And I like it, to a point
lfg
<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.
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Monday, July 29, 2019
lets be fair the point of this game is to grind supports
who needs difficulty
But if you're going to make the series harder, that might be what you have to do
Kappa
make a level where every unit has to solo a group of enemies
Kappa
okay hear me out
we need
pitchblack fog of war
more ambush spawns
yes
100%
stamina system
capture system
ambush spawns where the enemies can attack right after spawning too
bring back seize objectives
bring back movement stars
leadership stars
I liked the fate capture mechanic
it amused me to train nameless enemies
have the main character be a a young brown boy named leif
you lost gent already
brown as in hair color you racist fucks
Kappa
brown is not blonde
aryan gang gang
Kappa
you can turn that on
oh wait
do you know what hex means pika
tbh I only read grid
lmao
make all units multiranged
then you can gets swarmed by 12
oh sorry yes 16
I forgot the 2 away diagonals
where are the other two
I was not using a hex grid
lol thats why
Recruited spookies waifu
Teacher level B oh boy
where is the neither, it is racist option
I think gauntlets are generally fine from what I've seen, especially if you have good crit, but they're missing a lot of things the other weapons have. The fact that there are no relic gauntlets is kinda bad already, meaning (assume harder difficulty since you can fucking do anything in this game), if you want to have good setups, you'll need to not use punches unless you just use your axe on that character sometimes. The amount of effective weaponry is also lacking. So is the access to a ranged weapon (Hand axe, Javelin). By also having not many variants, they loose out on the adaptatively of other units. The class itself though, (if you stick to it), has great HP gains but horrid res gains (none or negative), one of the fist classes even gives -10 growth res iirc. A lot of the combat arts on the gauntlet are just avoid/movement based as I've seen, and some of them are okay, but the main weapons have a much better selection.
In general I think the weapon type/class line is OK, but compared to the other weapons- ehhh. It's best used with axe to create situations where you may need to use something unique instead. There also is the point of super high def foes just shrugging off the low numbers of gauntlet attacks if possible.
Blue has the best men
And as we know, men are the only ones who matter
they have all the storylines about cooking
I don't think you could be any more FE if you tried
on to month 7
this month took me 7ish hours
PART 1
WHITE
CLOUDS
Wait, what happened to Wolfenstein?
