lfg
<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.
Jump to date
Monday, July 29, 2019
ok im going to be like a useless option and sleep
its 1
you vixen
stop trying to poison my mind with your
words
i didnt get her
so i dont care for her
ez
no
you stole her
you did this yourself
idiot
what
shut up
the clowns are talking
Playing FE all weekend has is going to bite me in the ass, I can just feel in
I'll try to recruit some loli I come across, and I wont be able to resist farming her supports
I've almost got all classes unlocked on byleth
Well, non-master classes
just hit level 20 on the loli
You better not evolve her
that being the 15 year old and not green hair
I suppose now I have to clarify since I have both
she is my first level 20
marianne will be my next 20
Also I was curious, how effective is punchboy team strat spooky?
I can't tell if it's just because the game is easy, and I'm not a retard who rests each week
But it's better than it should be
Multi-hit feels really strong in general
I really like the large punch guy
punching is a satisfying attack
Bows magic and punching are all really good
Bows probably are the best, just due to the stupid range they can get
But you can't reliability outspeed every opponent, with a generic team
Fists are always x4
And when you have 10-20 crit
It just gets stupid
I don't know why either, on-level fights feel way too easy
You can reliably beat armies 5 levels higher, with no causalties
Not sure how you fix that
have every enemy be a pegasus knight with like 50 as
I think FE could stand to increase all health pools, move away from one-shotting everything
Then balance army size/composition
give enemies dancers, more advanced enemy classes
Health pools is where it should start though
Everything gets 1-shot, or you're just playing wrong
1-2 shot for all my units on all enemies typically
only time I did not 1 shot was at the start of the game
I know that's a FE thing
And I like it, to a point
lets be fair the point of this game is to grind supports
who needs difficulty
But if you're going to make the series harder, that might be what you have to do
Kappa
make a level where every unit has to solo a group of enemies
Kappa
okay hear me out
we need
pitchblack fog of war
more ambush spawns
yes
100%
stamina system
capture system
ambush spawns where the enemies can attack right after spawning too
bring back seize objectives
